Documentation
mErCS is an entity component system for Luau and Roblox built on inverted bitsets. The API
reference, generated from the doc comments of src/, is on the
documentation site; these pages explain the rest:
- Guide — worlds, components and tags, queries, batch operations, relationships, hooks and signals, change tracking, the jabby adapter, types.
- Comparison with jecs — design, differences, performance (with the Benchmarker screenshots), migrating from jecs.
- Development — setup, layout, tests, checks, benchmarks, Roblox Studio, CI, releases and this site.